This template is the first party GameCreator game template - 《Jump of Sky》. IIt is a ACT game template without any built-in combat system.The template contains the functions of GameCreator engine and the core system unique to the template as well as the editor.Use difficulty. ★★Joystick and SteamDeck support. Core functions. The following is a demonstration of some functional effects● Self-developed lightweight physical system: gravity, movement, multi-section jump, sprint, climbing, etc● Water world, with additional resistance in water● Climbing ability, which can make climbing ability after picking up relevant item● Conveyor belt and pushing object● Hidden block: it will appear after touching● Key, lock, switch button● Moving block and load● Ice: When the movement stops, there will be additional inertia to make the character slide● Speed block: it will move more slowly when standing on the speed block● Elastic block: after touching, it will bounce the player in a certain direction● Condition blocks: these condition blocks will disappear automatically after picking the specified item● Trap: the character will die after encountering the trap● No jumping block: you can't jump when standing on the no jumping block● Jump refresh block: the number of jumps will be refreshed after touching the jump refresh block, and it is allowed to jump again● Vanishing block: standing on the disappearing block, the block will gradually disappear, and then automatically appear after a period of time● Sensing block: sense the jumping behavior of the player, and disappear or appear after each jump● Transfer block: can be transferred to the specified coordinate or scene● Indicator: the preset prompt text can be displayed after contacting the indicator● Archive block: it can be archived immediately after touching● Various props: such as keys, gold coins, multi-section jumping props, sprint props, climbing props, transformation props, etc● More features are waiting for you to experience!How to use the template. ● Draw the tile on the map to make the terrain● Place the function block on the map● Start the gameAdvanced Extension. ● The trigger and force module allow visualization to achieve various physical effects (such as climbing, conveyor belt and other functional blocks)● The avatar allows the bounding box to be designed frame by frame to dynamically change the collision volume during playback● Advanced developers can modify and extend script programs and make plug-insRules on material utilization. ● The built-in materials of the template is allowed to be commercially available.● If it is used in a non GameCreator engine, you need to purchase GameCreator software and indicate the source of GameCreator● It is not allowed to resell slightly modified material versions, but free sharing is allowed and must be the same as this rule. Далее







