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月圆之夜. 灵魂的契约
Жанр: Приключенческие игры.

【Sickle gleams with silver light, exchange soul with soul hunter】一:New role-soul hunterSoul hunter is added as a new role under the classic mode—the quiet and taciturn Little Red-hood, secret forces and a brand-new mechanic.Sign a contract with Death. Do you dare?二:New role-RangerRanger is newly added as a reset role under the Little Red-Hood Diary mode. Players having unlocked “the Little Red-Hood Diary” will be able to unlock this new role for free. 三:Big change to Little...【Sickle gleams with silver light, exchange soul with soul hunter】一:New role-soul hunterSoul hunter is added as a new role under the classic mode—the quiet and taciturn Little Red-hood, secret forces and a brand-new mechanic.Sign a contract with Death. Do you dare?二:New role-RangerRanger is newly added as a reset role under the Little Red-Hood Diary mode. Players having unlocked “the Little Red-Hood Diary” will be able to unlock this new role for free. 三:Big change to Little Red-Hood Diary>>>Hard 1-5 is added for Little Red-Hood Diary mode. The increasing hard level will bring greater challenges to card masters>>>Little Red-Hood Diary will get extra ability cards dropped after defeating the monster under the hard mode. Ability cards can be divided into such 3 types as giving exploring skills, giving initial blessing or special card. After getting an ability card, the player can use it by equipping it in corresponding ability bar in new adventure preparation stage. The ability bar will be unlocked after clearing the first 3 stages in hard mode.>>>A skip button is added for the normal mode, which allows to skip current monster and restore some blood volume with the price of missing the gift from the monster. It should be noted that you cannot skip the Elites and Boss since they guard the major routes of various areas. >>>Little Red-Hood Diary extends the gaming procedure of hard mode. Comparing with normal mode, it has more monsters and events. Now, you have more chances to form your own deck and enjoy the infinite pleasure brought by an infinite deck. >>>In hard mode, you will not get fixed initial deck and equipment at the very beginning. You need to start new adventures with a set of universal cards after selecting cards for 2 times. 四:New monstersButterfly Guard, Portrait, Primeape, Lady bush, Moonkin Prophet..you will meet over 10 new monsters in further exploration of the castle. There are two new Bosses: cyclops giant and Donkey-eared King, who are especially tough to tackle with. Danger!五:New cardsOver 100 cards are added for the new version (the Soul Hunter under classic mode and Ranger under Little Red Hood Diary mode), bringing new experiences for card masters. 六:New events6 events are newly added. Your choice matters. 七:New scenarios2 brand-new scenarios are newly added. Follow the black swan to explore unknown areas with the Little Red Hood.八:New plotsIn the last version, the secret Black Swan took the young carpenter with it, and the Little Red Hood went on the cause of finding the young carpenter. This time, she heads toward the deeper place of the castle. What awaits her? 九: New contents added for Memory Puzzle-without charging moreNew puzzles are added for Memory Puzzle. Wait, why are they different with previous puzzle? The method of clearing the stage before no longer works? 十:Experience Optimization >>>Efforts have been paid to make it easier for players to construct decks. >>>Optimization of blessing1:Adjust the copy effect of blessing to copy 1 card.2:Adjust the effect of blessing to copy 1 card to the deck.3:Delete blessing.4:Adjust the effect of blessing to add an extra Prank card.5:Adjust the effect of blessing to reduce maximum health.6:Adjust the maximum health to be reduced with blessing from 5 to 87:Adjust the effect of blessing to last for 1 turn. 8:Blessing Equipment slot gained-19:Blessing is removed from the blessing pool.10:Blessing Change “more effectable” to “rage amount gained in each turn +1”>>>Optimization of Monsters1:Monster Adjust to “could not be met by Ranger”. Card masters who farm for gold could give up. 2:Monster Weaken deck strength3:Monster Add exile effect for interfere card in the deck. 4:Monster No Survival Boat before grade 3. 5:Monster Adjust the deck to make it more consistent with the characteristics of the role of Wolf King6:Monster Reduce the amount of deck. 7:The hypnotizing effect of and are weakened to “exile, enemy lose 2 actions”>>>Optimization of cards1:Card Apothecary, Knight and Magician could not get. 2:Interfere cards like could be discarded from cards in your hand at the end of a turn. 3:The effect triggered when and Blessing are interconnected is adjust from “generate 2 equipment” to “generate 1equipment, turn to wind knight and then make the wind knight deal damage.” 4:Card cannot trigger yourself. 5:Card Reduce the value by 2 points.6:Card Reduce the number of turns for which it can last to 1; increase the dodging rate by 10%. 7:Card Action can not be restored. 8:Card Add the attribute of “a card can be drawn”. 9:Adjust the double effect of to “won't last for the entire fight”10:Card Decrease +111:Change and to action card with 0 decrease to make them more suitable for Rangers. >>>Optimization of events1:Event is removed temporarily. 2:The exchange times of event is reduced by one; the rate of giving good card is increased. 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