D&D Classics: Complete Thief's Handbook. Hide in shadows, move silently, find traps, open locks - if you thought that was all a thief was good for, think again. The masters of skulking and skullduggery are a force to be reckoned with. Is anyone or anything safe from a person who might be anywhere, anytime?Learn the thief's most closely guarded secrets in this devious accessory for the Advanced Dungeons & Dragons game. We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.Adapted for Fantasy Grounds by: Mike WilsonRequires: The free Fantasy Grounds virtual tabletop (VTT) software and a one time purchase of the D&D Classics - AD&D 1E/2E ruleset.Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded. Далее

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