A.V.. Digital Sound Track дата выхода

Дата выхода A.V.. Digital Sound Track: 16 февраля 2015 г.

С даты выхода прошло 4 260 дней.

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A.V.. Digital Sound Track
Жанр: Приключенческие игры.

Full soundtrack from A.V. This includes two different versions, an album and raw version. The Album version is compressed to.MP3 files and organized like a traditional soundtrack. This version plays in the Steam Music player for enjoyment in any game. The raw version is laid out more like how the files are actually imported into the game. This version is distributed in loss-less.WAV files, which can take up a lot of space. Users can delete a version if they do not want it.Track List: Album...Full soundtrack from A.V. This includes two different versions, an album and raw version. The Album version is compressed to.MP3 files and organized like a traditional soundtrack. This version plays in the Steam Music player for enjoyment in any game. The raw version is laid out more like how the files are actually imported into the game. This version is distributed in loss-less.WAV files, which can take up a lot of space. Users can delete a version if they do not want it.Track List: Album Version (Compiled MP3 Files):/FX/AV_Mono - 6:29CHIP_Mono - 12:22enemy_fx - 1:10Instrument_Tones_FX - 0:54PreFireTones_fx - 0:14PylonActivation_fx - 2:10UI_fx - 0:50uncatorgized_fx - 1:14/Music/PromotionalIGF_Final - 3:57Unreleased1 - 2:08/Music/ZonesZone 1 - Master - 0:51Zone 2 - Master - 4:48Zone 3 - Master - 3:25Raw Version (Raw WAV Files):/FX/av_hit - 0:01conduit_hum - 0:03crusher_close_lfo - 0:08crusher_close_midChord - 0:08crusher_close_upHalfOctave - 0:08crusher_open_lfo - 0:08door_move - 0:03hum_generic - 0:08hum_generic_breaks - 0:08instrument_acquire - 0:00off - 0:02on - 0:02ping - 0:07ping_recharge_pro - 0:02player_collision - 0:00player_collision_2 - 0:00receptor_off - 0:02receptor_off_partial - 0:00receptor_on - 0:02receptor_on_partial - 0:00silence_of_a_pylon - 0:00sonic_trigger_activate - 0:00step_trigger_activating - 0:06thump - 0:01walk - 0:00wubble_new - 0:01/FX/Enemiesangelina_attack_full - 0:06angelina_hit - 0:01angelina_recover - 0:01enemy_Alert - 0:02enemy_Attack_Ground - 0:02enemy_Attacking Hover - 0:02enemy_Enemy Freeze - 0:02enemy_ground_Recover - 0:02enemy_Hover_Boost - 0:02enemy_hover_Recover - 0:02enemy_idle - 0:13enemy_Idle_Ground - 0:02enemy_Idle_Hover - 0:02enemy_Jenny_Dmg - 0:02enemy_Jenny_Fire - 0:02enemy_Moving_Hover - 0:02enemy_patrol_bleep - 0:02enemy_RAM_prep - 0:01enemy_RYAN_RAM - 0:01enemy_RYAN_RAM_hit - 0:02enemy_scramble - 0:02enemy_spot - 0:05enemy_TERRY_Fire - 0:02enemy_TERRY_Move - 0:02enemy_TERRY_Recover - 0:02enemy_TERRY_Retreat - 0:02enemy_VLAD_RAM - 0:01enemy_VLAD_RAM_hit - 0:01/FX/InstrumentTonesping_pre_fire - 0:00Deact_Neg_Tone_Z1 - 0:02Deact_Pos_Tone_Z1 - 0:02Elasticty_Neg_Tone_Z1 - 0:02Elasticty_Pos_Tone_Z1 - 0:02Freezer_Neg_Tone_Z1 - 0:02Freezer_Pos_Tone_Z1 - 0:02Init_Neg_Tone_Z1 - 0:02Init_Pos_Tone_Z1 - 0:02Scrambler_Neg_Tone_Z1 - 0:02Scrambler_Pos_Tone_Z1 - 0:02Vel_Neg_Tone_Z1 - 0:02Vel_Pos_Tone_Z1 - 0:02Deact_Neg_Tone_Z2 - 0:01Deact_Pos_Tone_Z2 - 0:01Elasticty_Neg_Tone_Z2 - 0:01Elasticty_Pos_Tone_Z2 - 0:01Freezer_Neg_Tone_Z2 - 0:01Freezer_Pos_Tone_Z2 - 0:01Init_Neg_Tone_Z2 - 0:01Init_Pos_Tone_Z2 - 0:01Scrambler_Neg_Tone_Z2 - 0:01Scrambler_Pos_Tone_Z2 - 0:01Vel_Neg_Tone_Z2 - 0:01Vel_Pos_Tone_Z2 - 0:01Deact_Neg_Tone_Z3 - 0:01Deact_Pos_Tone_Z3 - 0:01Elasticity_Neg_Tone_Z3 - 0:01Elasticity_Pos_Tone_Z3 - 0:01Freezer_Neg_Tone_Z3 - 0:01Freezer_Pos_Tone_Z3 - 0:01Init_Neg_Tone_Z3 - 0:01Init_Pos_Tone_Z3 - 0:01Scrambler_Neg_Tone_Z3 - 0:01Scrambler_Pos_Tone_Z3 - 0:01Velocity_Neg_Tone_Z3 - 0:01Velocity_Pos_Tone_Z3 - 0:01/FX/PreFireTonesDeact_Pre_Fire_Z1 - 0:00Elasticity_Pre_Fire_Z1 - 0:00Freezer_Pre_Fire_Z1 - 0:00Init_Pre_Fire_Z1 - 0:00Scrambler_Pre_Fire_Z1 - 0:00Vel_Pre_Fire_Z1 - 0:00Deact_Pre_Fire_Z2 - 0:00Elasticity_Pre_Fire_Z2 - 0:00Freezer_Pre_Fire_Z2 - 0:00Init_Pre_Fire_Z2 - 0:00Scrambler_Pre_Fire_Z2 - 0:00Vel_Pre_Fire_Z2 - 0:00Deact_Pre_Fire_Z3 - 0:00Elasticity_Pre_Fire_Z3 - 0:00Freezer_Pre_Fire_Z3 - 0:00Init_Pre_Fire_Z3 - 0:00Scrambler_Pre_Fire_Z3 - 0:00Velocity_Pre_Fire_Z3 - 0:00/FX/PylonActivationDeact_Pylon_Activation_Z1 - 0:10Elasticity_Pylon_Activation_Z1 - 0:10Freezer_Pylon_Activation_Z1 - 0:10Init_Pylon_Activation_Z1 - 0:10Scrambler_Pylon_Activation_Z1 - 0:10Vel_Pylon_Activation_Z1 - 0:10Deact_Pylon_Activation_Z2 - 0:06Elasticity_Pylon_Activation_Z2 - 0:06Freezer_Pylon_Activation_Z2 - 0:06Init_Pylon_Activation_Z2 - 0:06Scrambler_Pylon_Activation_Z2 - 0:06Vel_Pylon_Activation_Z2 - 0:06Deact_Pylon_Activation_Z3 - 0:06Elasticity_Pylon_Activation_Z3 - 0:06Freezer_Pylon_Activation_Z3 - 0:06Init_Pylon_Activation_Z3 - 0:06Scrambler_Pylon_Activation_Z3 - 0:06Velocity_Pylon_Activation_Z3 - 0:06/FX/UI/*Ping_Ready - 0:02Z1_Deact_Ready - 0:02Z1_Elasticity_Ready - 0:02Z1_Freezer_Charged - 0:02Z1_Freezer_Ready - 0:02Z1_Init_Ready - 0:02Z1_Scrambler_Charged - 0:02Z1_Scrambler_Ready - 0:02Z1_Vel_Ready - 0:02Z2_Deact_Ready - 0:02Z2_Elasticity_Ready - 0:02Z2_Freezer_Charge - 0:02Z2_Freezer_Ready - 0:02Z2_Init_Ready - 0:02Z2_Scrambler_Charge - 0:02Z2_Scrambler_Ready - 0:02Z2_Vel_Ready - 0:02Z3_Deact_Ready - 0:02Z3_Elasticity_Ready - 0:02Z3_Freezer_Charged - 0:02Z3_Freezer_Ready - 0:02Z3_Init_Ready - 0:02Z3_Scrambler_Charge - 0:02Z3_Scrambler_Ready - 0:02Z3_Velocity_Ready - 0:02/Monologues/Mono_BPylon - 0:29Mono_CentralDoors - 0:51Mono_DPylon - 0:28Mono_Enemies - 0:40Mono_Freezer - 0:29Mono_InitDeact - 0:48Mono_Internet - 1:04Mono_MainTower - 0:51Mono_Ping - 0:35Mono_Scrambler - 0:24Mono_VelEl - 0:25/Monologues/CHIPCHIP_DeathEcho - 0:07CHIPPleasEcho_Cond2 - 0:09CHIPRantEcho_Sec1 - 0:28CHIPRantEcho_Sec2B - 0:47CHIPRantEcho_Sec3 - 0:34CHIPRantEcho_Sec4 - 0:21CHIPRantEcho_Sec5 - 0:27CHIPRantEcho_Sec6 - 0:27CHIPRantEcho_Sec7 - 0:18CHIPRantEcho_Sec8 - 0:27CHIPRantEcho_Sec9 - 0:43CHIPRantEcho_Sec10 - 0:23CHIPRantEcho_Sec11 - 0:30CHIPRantEcho_Sec12 - 0:13CHIPRantEcho_Sec13 - 0:40CHIPRantEcho_Sec14 - 0:21CHIPRantEcho_Sec15 - 0:30CHIPRantEcho_Sec16 - 0:19CHIPRantEcho_Sec17 - 0:25CHIPRantEcho_Sec18 - 0:12CHIPRantEcho_Sec19 - 0:30CHIPRantEcho_Sec20 - 0:33CHIPRantEcho_Sec21 - 0:23CHIPRantEcho_Sec22 - 0:26CHIPRantEcho_Sec23 - 0:25DemoRantEnd - 1:08/Music/Promotional/IGF TrailerIGF_Deactivator - 3:57IGF_Elasticity - 3:57IGF_Freezer - 3:57IGF_Initiator - 3:57IGF_Master - 3:57IGF_Scrambler - 3:57IGF_Velocity - 3:57/Music/Promotional/UnreleasedUnreleased1_Deactivator - 2:08Unreleased1_Elasticity - 2:08Unreleased1_Freezer - 2:08Unreleased1_Initiator - 2:08Unreleased1_Master - 2:08Unreleased1_Scrambler - 2:08Unreleased1_Velocity - 2:08/Music/Promotional/Zone1Zone 1 - Deactivator - 0:51Zone 1 - Elasticity - 0:51Zone 1 - Freezer - 0:51Zone 1 - Initiator - 0:51Zone 1 - Master - 0:51Zone 1 - Scrambler - 0:51Zone 1 - Velocity - 0:51/Music/Promotional/Zone2Zone 2 - Deactivator - 3:25Zone 2 - Elasticity - 3:25Zone 2 - Freezer - 3:25Zone 2 - Initiator - 3:25Zone 2 - Master - 4:48Zone 2 - Scrambler - 3:25Zone 2 - Velocity - 3:25/Music/Promotional/Zone3Zone 3 - Deactivator - 1:47Zone 3 - Elasticity - 1:47Zone 3 - Freezer - 1:47Zone 3 - Initiator - 1:47Zone 3 - Master - 3:25Zone 3 - Scrambler - 1:47Zone 3 - Velocity - 1:47 Далее

В тот же день (16 февраля 2015) вышли следующие игры:
Релизы февраля 2015: